Publication:
Digital game-based language learning in foreign language teacher education

dc.contributor.authorAlyaz, Yunus
dc.contributor.authorGenc, Zubeyde Sinem
dc.contributor.buuauthorALYAZ, YUNUS
dc.contributor.buuauthorGENÇ, ZÜBEYDE SİNEM
dc.contributor.departmentEğitim Fakültesi
dc.contributor.scopusid57191859531
dc.contributor.scopusid36473476800
dc.date.accessioned2025-05-13T09:58:06Z
dc.date.issued2016-01-01
dc.description.abstractNew technologies including digital game-based language learning have increasingly received attention. However, their implementation is far from expected and desired levels due to technical, instructional, financial and sociological barriers. Previous studies suggest that there is a strong need to establish courses in order to support adaptation of game-based learning pedagogy through helping teachers experience digital games themselves before they are expected to use them in teaching. This study was conducted to investigate educational digital games in foreign language teaching, to identify the determining reasons behind the pittfalls in applications and to explore the contribution of a serious game to the development of professional language skills of pre-service teachers. Pre- and post-tests were applied to measure the contribution of the game to the development of their language skills. In addition, a game diary and semi-structured interviews were used to elicit information about the problems pre-service teachers had and their perceptions on the whole process. The analysis of the data illustrated that there was great improvement in pre-service teachers' professional language skills and attitudes towards using these games while teaching in the future. This is important in foreign language teacher education in terms of enhancing digital game-based language learning pedagogy for teachers.
dc.identifier.doi10.17718/tojde.44375
dc.identifier.endpage146
dc.identifier.issn13026488
dc.identifier.issue4
dc.identifier.scopus2-s2.0-84994372718
dc.identifier.startpage130
dc.identifier.urihttps://hdl.handle.net/11452/52364
dc.identifier.urihttps://dergipark.org.tr/en/download/article-file/230001
dc.identifier.volume17
dc.indexed.scopusScopus
dc.language.isoen
dc.publisherAnadolu Üniversitesi
dc.relation.journalTurkish Online Journal of Distance Education
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectSerious games
dc.subjectGerman learning
dc.subjectForeign language teacher education
dc.subjectDigital game-based language learning
dc.subjectDGBLL
dc.subject.scopusLanguage Instruction; Digital; English as a Foreign Language
dc.titleDigital game-based language learning in foreign language teacher education
dc.typeArticle
dspace.entity.typePublication
local.contributor.departmentEğitim Fakültesi
relation.isAuthorOfPublicationdcf93076-7cb5-42c9-8cbe-b21d544e74f1
relation.isAuthorOfPublicationb464f652-fe30-492e-b87d-da357306b942
relation.isAuthorOfPublication.latestForDiscoverydcf93076-7cb5-42c9-8cbe-b21d544e74f1

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