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Examining virtual reality interventions for social skills in children with autism spectrum disorder: A systematic review

dc.contributor.authorAltın, Yücel
dc.contributor.authorBoşnak, Özge
dc.contributor.authorTurhan, Ceyda
dc.contributor.buuauthorBOŞNAK, ÖZGE
dc.contributor.buuauthorTURHAN, CEYDA
dc.contributor.departmentEğitim Fakültesi
dc.contributor.departmentÖzel Eğitim Bölümü
dc.contributor.orcid0000-0001-5208-9551
dc.contributor.researcheridAAK-4521-2021
dc.contributor.researcheridMGM-2997-2025
dc.date.accessioned2025-10-21T09:20:49Z
dc.date.issued2025-02-05
dc.description.abstractAutism Spectrum Disorder (ASD) is a neurodevelopmental disorder that is characterized by limitations in social communication and interaction, self-repetitive behaviors, and the presence of limited interests. The prevalence of ASD, which typically emerges in the first years of life, is increasing at an alarming rate due to multiple factors, including the broadening of diagnostic criteria, heightened public awareness, and more frequent diagnoses among women and adults. Over the years, experts have invested considerable time and effort in developing educational scenarios for children with ASD. However, they have faced challenges replicating certain scenarios-such as emergencies, crowded public transportation, or restaurant environments-because recreating these exact conditions in real-world settings is difficult or cost-prohibitive. This has consequently compelled experts to seek out supplementary intervention methods that are more suitable and accessible. Virtual reality (VR), which has the capacity to integrate the physical and virtual realms, represents one such alternative intervention method. In this study, a systematic review of studies employing VR technology in social skills interventions for individuals with ASD was conducted, and 31 studies were included. The findings indicate the potential benefits of VR applications focusing on the social skills of individuals with ASD. Additionally, this research elucidates the limitations of the studies and offers suggestions for future research.
dc.identifier.doi10.1007/s10803-025-06741-y
dc.identifier.issn0162-3257
dc.identifier.scopus2-s2.0-85218271017
dc.identifier.urihttps://doi.org/10.1007/s10803-025-06741-y
dc.identifier.urihttps://hdl.handle.net/11452/55972
dc.identifier.wos001415190400001
dc.indexed.wosWOS.SSCI
dc.language.isoen
dc.publisherSpringer/plenum publishers
dc.relation.journalJournal of autism and developmental disorders
dc.relation.tubitakTUBİTAK
dc.subjectSpecial-education
dc.subjectDesign
dc.subjectTechnology
dc.subjectCcommunication
dc.subjectCognition
dc.subjectAutism spectrum disorder
dc.subjectVirtual reality
dc.subjectSocial skills
dc.subjectIntervention
dc.subjectSocial Sciences
dc.subjectPsychology, developmental
dc.subjectPsychology
dc.titleExamining virtual reality interventions for social skills in children with autism spectrum disorder: A systematic review
dc.typeArticle
dspace.entity.typePublication
local.contributor.departmentEğitim Fakültesi/Özel Eğitim Bölümü
local.indexed.atWOS
local.indexed.atScopus
relation.isAuthorOfPublication3f95b3b6-b707-464c-8cfe-2b6ff24347e1
relation.isAuthorOfPublication6cc21f68-2fe0-49e2-a57b-33889ac983cb
relation.isAuthorOfPublication.latestForDiscovery3f95b3b6-b707-464c-8cfe-2b6ff24347e1

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