2021 Cilt 26 Sayı 3
Permanent URI for this collectionhttps://hdl.handle.net/11452/27820
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Browsing by BUU Author "Kuş, Abdil"
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Item Investigation of the effects of using augmented reality apps on students' learning achievement and motivation in engineering drawing courses(Bursa Uludağ Üniversitesi, 2021-09-22) Emreli, Derya; Unver, Ertu; Huerta, Omar; Arslan, Rıdvan; Kuş, Abdil; Bursa Uludağ Üniversitesi/Teknik Bilimler Meslek Yüksekokulu/Motorlu Taşıtlar ve Ulaştırma Bölümü.; Bursa Uludağ Üniversitesi/Mühendislik Fakültesi/Otomotiv Mühendisliği.; 0000-0002-0111-6879; 0000-0002-4626-0719In engineering education Virtual Reality (VR) and Augmented Reality (AR) technologies have been recently adopted in the teaching of technical subjects showing good potential for visual interaction with the objects. This study aims to investigate the effect of using a specifically developed mobile AR Engineering Drawing (ED) application (Apps) for improving the cognitive learning levels of students and learning achievement. In this study, experimental design with pre-test and post-test control groups and interview were used to measure of participants’ success. For this purpose, a total of 30 participants involved in the experimental group used AR application for training, whereas another 20 participants without AR training were kept as a control group. The increase in performance between pre-test and post-test was 39.7% for the experimental group and 17.2% for the control group. The results indicated a 19.6% higher learning performance in the experimental group through the use of the AR application for training. This result shows the very important effect the mobile AR engineering drawing application had in terms of acquiring new knowledge and skills on the participants. The study also shows that teaching Engineering Drawing subjects using AR Apps significantly increases students' conceptual and cognitive comprehension levels.